
Total Recoil
OBJECTIVE:
Destroy all targets and advance to the next area! Play again and try to beat your times!
CONTROLS:
Move forward: [→] or [D]
Fire gun: [←] or [A] ***hold and release to fire a charge shot***
Rebalance: [↓] or [S]
Pause: [P]
Restart: [R]
Move camera: right click + move the mouse
CREDITS:
Andrew Mischenko - Programmer
Brianne Almalvez - Artist
Joe Hanna - Artist
Maxwell Brady – Designer, Sound
Rebecca Akli - Music
Robert Flores - Producer, Design, Sound
Special thanks to Reddit user jzayed for the glow shader: link to post, link to GitHub
Status | In development |
Platforms | HTML5, Windows |
Authors | ZeVindowViper, cruel_cactus, Terces34, Robert Flores, Geoyh, Wintersong81 |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Neon, Physics, Singleplayer, Unity |
Average session | A few minutes |
Download
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Click download now to get access to the following files:
total-recoil-windows.zip 55 MB
Version 8
Development log
- New Highscore API, Quick Rebalance Mechanic, and Other Minor ChangesApr 22, 2022
- Unlockable Skins, New Level, and more!Oct 31, 2020
- Now playable in-browser!Jun 18, 2019
Comments
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Nice!
This was an unexpected little treat! I love the idea of subtractive game design and building around the intentional lack of mechanics. It was really fun learning the movement and trying to get a hold of it, though the two level length was a little disappointing. Keep up the great work!
Thank you for the feedback! Our team created this game as a class project, so we decided to narrow the scope to just a few levels and focused on refining them. Now that we're free from class deadlines, we are planning on creating more levels!